11.23.2009

Sphinx - Base Mesh





Got some work done tonight on the physical forest and the digitally created critter that will help populate it. Pictures of the base mesh after going from zspheres in Zbrush to Maya, then back to zbrush....

Finally, we don't have morning practice this week. Which means I could work a little later up on North Campus without fear of fatigue's swift retribution the next day. A teaser of how much differently I could/ would structure my life without gymnastics (but do I even want that? Not really, not yet.)


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