10.14.2009

New Home Set upse


Got my new 2nd display today: it's unbelievable.

At studio today, I did a ton of researching on materials and their uses, including things as standard as plaster and paper mache to fake aquarium plants. I am discovering that terragenesis.co.uk is becoming a very resourceful site for me, with lots of techniques to get me and my diorama-building skills off the ground....

10.12.2009

Norse Cosmology/ Shamanism

During a discussion with my Norse mythology professor today I came across some really interesting material that will likely fuel my research for not only her term paper that I have to write, but for my IP as well....

We were talking about comparative/ psychological schools of thought and how the New Age ideas of Campbell are not too respected any more (at least, anyone following in Campbell's footsteps doesn't hold much weight in the academic realm). This is a little discouraging to me, because I love the concept that narratives/ mythologies are universal and driven by the basic, psychological desires of humans.

The root question, though "why do myths share similarities across cultures?" is still interesting to me, even if the answer isn't some deep, spiritual thing. We got onto talking about the conflict between the gods and giants, and the war between the warrior gods (Aesir) and the fertility gods (Vanir) and why such a mythological system would be in place (and why, for example, is there also a god-giant conflict... god/ titan... in Greek Myth). The answer was rooted in the structure of the society - the struggle for power of the 'producer' class of farmers (represented as Vanir) and the warrior/ priest class (represented as the Aesir).

Since the warrior/ priest class was more dominant in these indo-european cultures, this seems like a good reason why the Aesir are much less mysterious in their names and family tree (Odin, Thor, Balder, Heimdall....)

That led to a discussion on why the cosmology of the Norse universe existed the way it did - the 9 world concept with a central tree Yggradsil (an Axis Mundi). This is what really intruiged me. While the Aesir/ Vanir/ Giant conflicts can be traced to class structure and seem to evolve as indo-europeans spread across the continent, the concept of an Axis Mundi linking the heavens and the earth exists pervasively across the world.

Professor Gull explained to me that this concept has its roots in Shamanistic thought/ practice, which is a form of religion much older and much more universal than Celtic, Greek, or Norse mythology. Kind of like "layer 1" in the build up of Norse myth, which can be rooted in psychology and exist across the world because of the innate desires of humans. Shamanistic practice (the way I understand it) often involves separating the mind from the body and sending out one's spirit to communicate with the gods/ the dead/ animals/ etc. Yggdrasil, or any cosmic world pillar, serves as the channel/ path to connecting between the worlds is traversed by these few who are capable of separating mind and body.

I think this concept, of separating mind from body, may arise as a result of the phenomenology of dreaming, which is a highly influential aspect of most (all?) world cultures/ religions.

I've already been diving into research with some interesting results, and I'm looking forward to examining other Axis Mundis from other world religions/ mythologies/ etc....

10.11.2009

The Sun Myth


This isn't diorama specific work, but this piece (from the 'execute a concept 3 ways' exercise) informs my world building and visual style that is developing for the dioramas.... It's another way of telling the Sun Myth that I depicted in a digital painting earlier.

Terrain Test


Sloppy craftsmanship, but the point was to just experiment with some rock castings, sculpey, painting, and liquid resin pouring (for water)....

Diorama Sketches


Riding the waves

This project, in its planning stages, is quite the up and down ride. I go from being all gung-ho about it and excited one moment, to questioning how I can possibly get anything "good" out of it, how it will prepare me for any kind of career, how I can hope to make sequential dioramas when I have little to no experience with them....

I think the biggest fork in the road I see is whether I want the dioramas to be sequential or to be exhibited as separate narratives. Ideally, I want them to all thread together, but I have this hunch that the quality of the dioramas I'm making will change drastically with the second, third, fourth, fifth attempts....

I also have big ideas for "moving" dioramas, shifted lighting, and interactivity, but those are all overambitious at this point. I just need to sit down and make a diorama (or two) before I start thinking about the evolution of them.

I did some sketching tonight which had some positive results. I am happy with the composition of two (almost three) of the scenes I've had brewing in my mind for a while. I'll post them when I get them scanned and a color study thrown on top of them.

10.09.2009

Some Inspiration

The Secret Garden (can't find the artist)....
A post on Terragenesis.co.uk
Thomas Doyle